plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !

See also https://youtu.be/eppOjTfx5Jg for a first test, and this modified URDF how to add sounds:
https://github.com/bulletphysics/bullet3/blob/master/data/plane_with_collision_audio.urdf
Add the --audio flag to enable sound in pybullet/Bullet-C-API
This commit is contained in:
Erwin Coumans
2017-05-01 11:14:09 -07:00
parent 3a330c4280
commit af6bf8ddc8
22 changed files with 389 additions and 108 deletions

View File

@@ -183,7 +183,7 @@ bool b3SoundSource::isAvailable() const
return m_data->m_envelope.isIdle();
}
void b3SoundSource::startSound()
void b3SoundSource::startSound(bool autoKeyOff)
{
if (m_data->m_envelope.isIdle())
{
@@ -209,7 +209,7 @@ void b3SoundSource::startSound()
}
}
}
m_data->m_envelope.keyOn();
m_data->m_envelope.keyOn(autoKeyOff);
}
void b3SoundSource::stopSound()