pybullet.getCameraImage: preparation to expose link index in segmentation mask buffer
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@@ -75,7 +75,7 @@ void triangleClipped(mat<4,3,float> &clipc, mat<4,3,float> &orgClipc, IShader &s
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triangleClipped(clipc, orgClipc,shader,image,zbuffer,0,viewPortMatrix,0);
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}
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void triangleClipped(mat<4,3,float> &clipc, mat<4,3,float> &orgClipc, IShader &shader, TGAImage &image, float *zbuffer, int* segmentationMaskBuffer, const Matrix& viewPortMatrix, int objectIndex)
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void triangleClipped(mat<4,3,float> &clipc, mat<4,3,float> &orgClipc, IShader &shader, TGAImage &image, float *zbuffer, int* segmentationMaskBuffer, const Matrix& viewPortMatrix, int objectAndLinkIndex)
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{
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mat<3,4,float> screenSpacePts = (viewPortMatrix*clipc).transpose(); // transposed to ease access to each of the points
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@@ -135,7 +135,7 @@ void triangleClipped(mat<4,3,float> &clipc, mat<4,3,float> &orgClipc, IShader &s
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zbuffer[P.x+P.y*image.get_width()] = frag_depth;
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if (segmentationMaskBuffer)
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{
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segmentationMaskBuffer[P.x+P.y*image.get_width()] = objectIndex;
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segmentationMaskBuffer[P.x+P.y*image.get_width()] = objectAndLinkIndex;
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}
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image.set(P.x, P.y, color);
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}
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@@ -149,7 +149,7 @@ void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zb
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triangle(clipc,shader,image,zbuffer,0,viewPortMatrix,0);
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}
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void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zbuffer, int* segmentationMaskBuffer, const Matrix& viewPortMatrix, int objectIndex) {
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void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zbuffer, int* segmentationMaskBuffer, const Matrix& viewPortMatrix, int objectAndLinkIndex) {
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mat<3,4,float> pts = (viewPortMatrix*clipc).transpose(); // transposed to ease access to each of the points
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@@ -189,7 +189,14 @@ void triangle(mat<4,3,float> &clipc, IShader &shader, TGAImage &image, float *zb
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zbuffer[P.x+P.y*image.get_width()] = frag_depth;
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if (segmentationMaskBuffer)
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{
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segmentationMaskBuffer[P.x+P.y*image.get_width()] = objectIndex;
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if (objectAndLinkIndex)
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{
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segmentationMaskBuffer[P.x+P.y*image.get_width()] = objectAndLinkIndex;
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} else
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{
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segmentationMaskBuffer[P.x+P.y*image.get_width()] = 0;
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}
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}
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image.set(P.x, P.y, color);
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}
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