Update CollisionShape2TriangleMesh.cpp
fix memory leak, thanks Ilya Kostrikov for the report.
This commit is contained in:
@@ -167,6 +167,7 @@ void CollisionShape2TriangleMesh(btCollisionShape* collisionShape, const btTrans
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
delete hull;
|
||||||
}
|
}
|
||||||
} else
|
} else
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user