pybullet.createCollisionShape, createVisualShape, createMultiBody, programmatic creation using ProgrammaticUrdfInterface
(still preliminary, not ready for commit yet, see examples\pybullet\examples\createSphereMultiBodies.py)
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@@ -64,7 +64,8 @@ public:
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};
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virtual bool getRootTransformInWorld(btTransform& rootTransformInWorld) const =0;
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virtual void setRootTransformInWorld(const btTransform& rootTransformInWorld){}
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///quick hack: need to rethink the API/dependencies of this
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virtual int convertLinkVisualShapes(int linkIndex, const char* pathPrefix, const btTransform& inertialFrame) const { return -1;}
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