improve usability of ExampleBrowser

store command-line arguments in bulletDemo.txt
save/load of configuration, save demo name instead of index
add setBackgroundColor as example (background_color_red) and
mouse move/wheel speed config (mouse_wheel_multiplier and mouse_move_multiplier)
(saved after changing the demo)
default btIDebugDraw colors can be changed
b3CommandLineArgs::GetCmdLineArgument returns bool, and b3CommandLineArgs::addArgs added
fix copy/paste
This commit is contained in:
erwincoumans
2015-08-04 18:24:30 -07:00
parent 9d7d5caa8b
commit b316f30040
14 changed files with 400 additions and 115 deletions

View File

@@ -2,6 +2,8 @@
#include "gwenUserInterface.h"
#include "gwenInternalData.h"
#include "Gwen/Controls/ImagePanel.h"
#include "Gwen/Controls/ColorPicker.h"
//#include "Gwen/Controls/HSVColorPicker.h"
class MyGraphWindow* graphWindow = 0;
@@ -365,18 +367,21 @@ void GwenUserInterface::init(int width, int height,Gwen::Renderer::Base* rendere
Gwen::UnicodeString explorerStr1(L"Explorer");
m_data->m_explorerPage = explorerTab->AddPage(explorerStr1);
Gwen::UnicodeString shapesStr1(L"Shapes");
explorerTab->AddPage(shapesStr1);
Gwen::UnicodeString testStr1(L"Test");
explorerTab->AddPage(testStr1);
Gwen::UnicodeString shapesStr1(L"Test");
Gwen::Controls::TabButton* shapes = explorerTab->AddPage(shapesStr1);
///todo(erwincoumans) figure out why the HSV color picker is extremely slow
//Gwen::Controls::HSVColorPicker* color = new Gwen::Controls::HSVColorPicker(shapes->GetPage());
Gwen::Controls::ColorPicker* color = new Gwen::Controls::ColorPicker(shapes->GetPage());
color->SetKeyboardInputEnabled(true);
Gwen::Controls::TreeControl* ctrl = new Gwen::Controls::TreeControl(m_data->m_explorerPage->GetPage());
m_data->m_explorerTreeCtrl = ctrl;
ctrl->SetKeyboardInputEnabled(true);
ctrl->Focus();
ctrl->SetBounds(2, 10, 236, 300);
m_data->m_exampleInfoGroupBox = new Gwen::Controls::Label( m_data->m_explorerPage->GetPage() );
m_data->m_exampleInfoGroupBox = new Gwen::Controls::Label( m_data->m_explorerPage->GetPage() );
m_data->m_exampleInfoGroupBox->SetPos(2, 314);
m_data->m_exampleInfoGroupBox->SetHeight( 15 );
m_data->m_exampleInfoGroupBox->SetWidth(234);
@@ -517,38 +522,83 @@ bool GwenUserInterface::mouseMoveCallback( float x, float y)
bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
{
int key = -1;
int gwenKey = -1;
if (m_data->pCanvas)
{
//convert 'Bullet' keys into 'Gwen' keys
switch (bulletKey)
{
case B3G_RETURN:
case B3G_LEFT_ARROW:
{
key = Gwen::Key::Return;
break;
gwenKey = Gwen::Key::Left;
break;
}
case B3G_LEFT_ARROW:
key = Gwen::Key::Left;
case B3G_RIGHT_ARROW:
{
gwenKey = Gwen::Key::Right;
break;
case B3G_RIGHT_ARROW:
key = Gwen::Key::Right;
}
case B3G_UP_ARROW:
{
gwenKey = Gwen::Key::Up;
break;
}
case B3G_DOWN_ARROW:
{
gwenKey = Gwen::Key::Down;
break;
}
case B3G_BACKSPACE:
{
gwenKey = Gwen::Key::Backspace;
break;
}
case B3G_DELETE:
{
gwenKey = Gwen::Key::Delete;
break;
}
case B3G_HOME:
{
gwenKey = Gwen::Key::Home;
break;
}
case B3G_END:
{
gwenKey = Gwen::Key::End;
break;
}
case B3G_SHIFT:
{
gwenKey = Gwen::Key::Shift;
break;
}
case B3G_CONTROL:
{
gwenKey = Gwen::Key::Control;
break;
}
case B3G_UP_ARROW:
key = Gwen::Key::Up;
break;
case B3G_DOWN_ARROW:
key = Gwen::Key::Down;
break;
default:
{
}
};
bool bDown = (state == 1);
return m_data->pCanvas->InputKey(key, bDown);
if (gwenKey>=0)
{
return m_data->pCanvas->InputKey(gwenKey,state==1);
} else
{
if (bulletKey<256 && state)
{
Gwen::UnicodeChar c = ( Gwen::UnicodeChar ) bulletKey;
return m_data->pCanvas->InputCharacter(c);
}
}
}
return false;
}