fix Mac build
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@@ -942,7 +942,7 @@ void MacOpenGLWindow::startRendering()
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assert(err==GL_NO_ERROR);
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glClearColor(1,1,1,1);
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// glClearColor(1,1,1,1);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); //clear buffers
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err = glGetError();
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