add support for BVH acceleration for concave trianglemesh collision against convex hulls

bugfix/improvement in batching
This commit is contained in:
erwin coumans
2013-03-20 23:37:34 -07:00
parent 9a693fb850
commit b4f9416cdf
20 changed files with 760 additions and 690 deletions

View File

@@ -109,7 +109,7 @@ struct InternalDataRenderer : public GLInstanceRendererInternalData
m_cameraTargetPosition(btVector3(15,2,-24)),
m_cameraDistance(150),
m_cameraUp(0,1,0),
m_azi(135.f),
m_azi(100.f),//135.f),
m_ele(25.f),
m_mouseInitialized(false)
{