added Steven Baker's GPU physics code (work in progress)
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GPUphysics-0.0
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==============
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* Initial release
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GPUphysics-0.1
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==============
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* Fixes for stencil buffer problems on some systems.
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GPUphysics-0.2
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==============
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* Added MacOSX support.
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* Added a ton of command-line debug options (see DEBUG_README)
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* Changed to ZLib license.
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GPUphysics-0.3
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==============
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* Use signed initial velocities so everything doesn't slide off the screen!
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* The 'bounce' now slows down X/Z motion as well as Y so things actually
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do stop moving eventually.
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* Added to the Bullet Subversion repository at Sourceforge.net
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See http://sf.net/projects/bullet
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