Work on some improvements for GJK/PenetrationTestBullet.cpp. if this introduces issue, will need to revert.

This commit is contained in:
ejcoumans
2006-11-14 21:53:59 +00:00
parent 6bc090fd28
commit b5afb11282
7 changed files with 80 additions and 22 deletions

View File

@@ -27,7 +27,7 @@ subject to the following restrictions:
#include "GL_ShapeDrawer.h"
#include "CollisionInterfaceDemo.h"
#include "GlutStuff.h"
#include "GLDebugDrawer.h"
float yaw=0.f,pitch=0.f,roll=0.f;
const int maxNumObjects = 4;
@@ -41,7 +41,7 @@ btCollisionWorld* collisionWorld = 0;
int screenWidth = 640;
int screenHeight = 480;
GLDebugDrawer debugDrawer;
int main(int argc,char** argv)
{
@@ -117,8 +117,12 @@ void CollisionInterfaceDemo::displayCallback(void) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glDisable(GL_LIGHTING);
btDispatcherInfo dispatchInfo;
dispatchInfo.m_debugDraw = &debugDrawer;
if (collisionWorld)
collisionWorld->performDiscreteCollisionDetection();
collisionWorld->performDiscreteCollisionDetection(dispatchInfo);
int i;

View File

@@ -645,7 +645,12 @@ static void RenderCallback()
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
yStart += yIncr;
glRasterPos3f(xOffset,yStart,0);
sprintf(buf,"gLastUsedMethod=%d\n", gLastUsedMethod);
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
yStart += yIncr;

View File

@@ -17,10 +17,15 @@ subject to the following restrictions:
#include "DemoApplication.h"
class btCollisionAlgorithmCreateFunc;
///ConcaveDemo shows usage of static concave triangle meshes
///It also shows per-triangle material (friction/restitution) through CustomMaterialCombinerCallback
class ConcaveDemo : public DemoApplication
{
btCollisionAlgorithmCreateFunc* m_gimpactCollisionCreateFunc;
public:
void initPhysics();

View File

@@ -14,6 +14,7 @@ subject to the following restrictions:
*/
#include "btBulletDynamicsCommon.h"
#include "ConcaveDemo.h"
#include "LinearMath/btDefaultMotionState.h"
#include "LinearMath/btIDebugDraw.h"
@@ -27,7 +28,7 @@ subject to the following restrictions:
#include "BMF_Api.h"
#include "GLDebugDrawer.h"
#include "ConcaveDemo.h"
#include "GL_ShapeDrawer.h"
#include "GlutStuff.h"
@@ -1634,11 +1635,13 @@ void ConcaveDemo::initPhysics()
btOverlappingPairCache* broadphase = new btSimpleBroadphase();
m_dynamicsWorld = new btDiscreteDynamicsWorld(dispatcher,broadphase);
dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE,GIMPACT_SHAPE_PROXYTYPE,new btConcaveConcaveCollisionAlgorithm::CreateFunc);
dispatcher->registerCollisionCreateFunc(TRIANGLE_MESH_SHAPE_PROXYTYPE,GIMPACT_SHAPE_PROXYTYPE,new btConcaveConcaveCollisionAlgorithm::CreateFunc);
dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE,TRIANGLE_MESH_SHAPE_PROXYTYPE,new btConcaveConcaveCollisionAlgorithm::CreateFunc);
m_gimpactCollisionCreateFunc = new btConcaveConcaveCollisionAlgorithm::CreateFunc;
dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE,GIMPACT_SHAPE_PROXYTYPE,m_gimpactCollisionCreateFunc);
dispatcher->registerCollisionCreateFunc(TRIANGLE_MESH_SHAPE_PROXYTYPE,GIMPACT_SHAPE_PROXYTYPE,m_gimpactCollisionCreateFunc);
dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE,TRIANGLE_MESH_SHAPE_PROXYTYPE,m_gimpactCollisionCreateFunc);
dispatcher->registerCollisionCreateFunc(STATIC_PLANE_PROXYTYPE,GIMPACT_SHAPE_PROXYTYPE,m_gimpactCollisionCreateFunc);
dispatcher->registerCollisionCreateFunc(GIMPACT_SHAPE_PROXYTYPE,STATIC_PLANE_PROXYTYPE,m_gimpactCollisionCreateFunc);
bool isDynamic = false;

View File

@@ -35,6 +35,12 @@ int numObjects = 0;
const int maxNumObjects = 16384;
btTransform startTransforms[maxNumObjects];
btCollisionShape* gShapePtr[maxNumObjects];//1 rigidbody has 1 shape (no re-use of shapes)
#define SHOW_NUM_DEEP_PENETRATIONS 1
#ifdef SHOW_NUM_DEEP_PENETRATIONS
extern int gNumDeepPenetrationChecks;
extern int gNumGjkChecks;
#endif //
DemoApplication::DemoApplication()
@@ -778,11 +784,11 @@ void DemoApplication::renderme()
yStart += yIncr;
}
}
#endif //USE_QUICKPROF
glRasterPos3f(xOffset,yStart,0);
sprintf(buf,"mouse to interact");
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
@@ -856,6 +862,20 @@ void DemoApplication::renderme()
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
yStart += yIncr;
#ifdef SHOW_NUM_DEEP_PENETRATIONS
glRasterPos3f(xOffset,yStart,0);
sprintf(buf,"gNumDeepPenetrationChecks = %d",gNumDeepPenetrationChecks);
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
yStart += yIncr;
glRasterPos3f(xOffset,yStart,0);
sprintf(buf,"gNumGjkChecks= %d",gNumGjkChecks);
BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
yStart += yIncr;
#endif //SHOW_NUM_DEEP_PENETRATIONS
resetPerspectiveProjection();
}
@@ -865,6 +885,11 @@ void DemoApplication::renderme()
void DemoApplication::clientResetScene()
{
#ifdef SHOW_NUM_DEEP_PENETRATIONS
gNumDeepPenetrationChecks = 0;
gNumGjkChecks = 0;
#endif //SHOW_NUM_DEEP_PENETRATIONS
if (m_dynamicsWorld)
{
m_dynamicsWorld->stepSimulation(1.f/60.f,0);