enable planar reflection in MinitaurGymEnv
enable follow cam in other Gym locomotion environments add testing assets for multi-material obj files -> sdf conversion. Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
This commit is contained in:
31
data/threecubes/three_cubes.mtl
Normal file
31
data/threecubes/three_cubes.mtl
Normal file
@@ -0,0 +1,31 @@
|
||||
# Blender MTL File: 'None'
|
||||
# Material Count: 3
|
||||
|
||||
newmtl Material
|
||||
Ns 92.156863
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.640000 0.000000 0.000000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
|
||||
newmtl Material.001
|
||||
Ns 92.156863
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.000000 0.640000 0.000000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
newmtl Material.002
|
||||
Ns 92.156863
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.000000 0.000000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
Reference in New Issue
Block a user