enable planar reflection in MinitaurGymEnv
enable follow cam in other Gym locomotion environments add testing assets for multi-material obj files -> sdf conversion. Also use ER_NO_SEGMENTATION_MASK flag for TinyRenderer/EGL plugin renderer
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@@ -1311,6 +1311,7 @@ void BulletURDFImporter::convertLinkVisualShapes2(int linkIndex, int urdfIndex,
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UrdfLink* const* linkPtr = model.m_links.getAtIndex(urdfIndex);
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if (linkPtr)
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{
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m_data->m_customVisualShapesConverter->setFlags(m_data->m_flags);
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m_data->m_customVisualShapesConverter->convertVisualShapes(linkIndex, pathPrefix, localInertiaFrame, *linkPtr, &model, colObj->getBroadphaseHandle()->getUid(), bodyUniqueId, m_data->m_fileIO);
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}
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}
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