rename HasHit method to hasHit
rename AddSingleResult to addSingleResult moved collision filtering for btCollisionWorld::rayTest and btCollisionWorld::convexSweepTest from argument to the callback needsCollision
This commit is contained in:
@@ -213,7 +213,7 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
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btCollisionObject* collisionObject,
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const btCollisionShape* collisionShape,
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const btTransform& colObjWorldTransform,
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RayResultCallback& resultCallback,short int collisionFilterMask)
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RayResultCallback& resultCallback)
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{
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btSphereShape pointShape(btScalar(0.0));
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pointShape.setMargin(0.f);
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@@ -256,7 +256,7 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
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);
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bool normalInWorldSpace = true;
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resultCallback.AddSingleResult(localRayResult, normalInWorldSpace);
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resultCallback.addSingleResult(localRayResult, normalInWorldSpace);
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}
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}
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@@ -302,7 +302,7 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
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hitFraction);
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bool normalInWorldSpace = false;
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return m_resultCallback->AddSingleResult(rayResult,normalInWorldSpace);
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return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace);
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}
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};
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@@ -350,7 +350,7 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
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hitFraction);
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bool normalInWorldSpace = false;
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return m_resultCallback->AddSingleResult(rayResult,normalInWorldSpace);
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return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace);
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}
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@@ -383,7 +383,7 @@ void btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTra
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collisionObject,
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childCollisionShape,
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childWorldTrans,
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resultCallback, collisionFilterMask);
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resultCallback);
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}
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}
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@@ -395,7 +395,7 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
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btCollisionObject* collisionObject,
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const btCollisionShape* collisionShape,
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const btTransform& colObjWorldTransform,
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ConvexResultCallback& resultCallback, btScalar allowedPenetration,short int collisionFilterMask)
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ConvexResultCallback& resultCallback, btScalar allowedPenetration)
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{
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if (collisionShape->isConvex())
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{
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@@ -435,7 +435,7 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
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);
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bool normalInWorldSpace = true;
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resultCallback.AddSingleResult(localConvexResult, normalInWorldSpace);
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resultCallback.addSingleResult(localConvexResult, normalInWorldSpace);
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}
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}
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@@ -487,7 +487,7 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
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bool normalInWorldSpace = true;
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return m_resultCallback->AddSingleResult(convexResult,normalInWorldSpace);
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return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace);
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}
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return hitFraction;
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}
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@@ -542,7 +542,7 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
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bool normalInWorldSpace = false;
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return m_resultCallback->AddSingleResult(convexResult,normalInWorldSpace);
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return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace);
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}
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return hitFraction;
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}
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@@ -577,14 +577,14 @@ void btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const bt
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collisionObject,
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childCollisionShape,
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childWorldTrans,
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resultCallback, allowedPenetration,collisionFilterMask);
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resultCallback, allowedPenetration);
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}
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}
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}
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}
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}
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void btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback,short int collisionFilterMask) const
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void btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const
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{
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@@ -606,7 +606,7 @@ void btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& r
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btCollisionObject* collisionObject= m_collisionObjects[i];
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//only perform raycast if filterMask matches
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if(collisionObject->getBroadphaseHandle()->m_collisionFilterGroup & collisionFilterMask) {
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if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) {
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//RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject();
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btVector3 collisionObjectAabbMin,collisionObjectAabbMax;
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collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax);
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@@ -627,7 +627,7 @@ void btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& r
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}
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void btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, ConvexResultCallback& resultCallback,short int collisionFilterMask) const
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void btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, ConvexResultCallback& resultCallback) const
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{
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btTransform convexFromTrans,convexToTrans;
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convexFromTrans = convexFromWorld;
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@@ -650,7 +650,7 @@ void btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btT
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{
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btCollisionObject* collisionObject= m_collisionObjects[i];
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//only perform raycast if filterMask matches
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if(collisionObject->getBroadphaseHandle()->m_collisionFilterGroup & collisionFilterMask) {
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if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) {
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//RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject();
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btVector3 collisionObjectAabbMin,collisionObjectAabbMax;
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collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax);
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@@ -664,8 +664,7 @@ void btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btT
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collisionObject->getCollisionShape(),
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collisionObject->getWorldTransform(),
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resultCallback,
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getDispatchInfo().m_allowedCcdPenetration,
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collisionFilterMask);
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getDispatchInfo().m_allowedCcdPenetration);
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}
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}
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}
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