fix padding in btSolverConstraint, see Issue 650
fix some warnings
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@@ -482,7 +482,7 @@ void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWr
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tri_shape->getVertex(1,v1);
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tri_shape->getVertex(2,v2);
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btVector3 center = (v0+v1+v2)*btScalar(1./3.);
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//btVector3 center = (v0+v1+v2)*btScalar(1./3.);
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btVector3 red(1,0,0), green(0,1,0),blue(0,0,1),white(1,1,1),black(0,0,0);
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btVector3 tri_normal;
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