fix padding in btSolverConstraint, see Issue 650
fix some warnings
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@@ -400,9 +400,9 @@ void btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatin
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{
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btVector3 separatingNormal = separatingNormal1.normalized();
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const btVector3 c0 = transA * hullA.m_localCenter;
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const btVector3 c1 = transB * hullB.m_localCenter;
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const btVector3 DeltaC2 = c0 - c1;
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// const btVector3 c0 = transA * hullA.m_localCenter;
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// const btVector3 c1 = transB * hullB.m_localCenter;
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//const btVector3 DeltaC2 = c0 - c1;
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int closestFaceB=-1;
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