fix a few pybullet Gym environments for rendering in stable_baselines

if PYBULLET_EGL environment is set, try to enable EGL for faster rendering
bump up pybullet to 2.6.2
This commit is contained in:
Erwin Coumans
2020-01-01 18:47:46 -08:00
parent 528bd28e34
commit b6dea7ba64
6 changed files with 44 additions and 21 deletions

View File

@@ -491,7 +491,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS:
setup(
name='pybullet',
version='2.6.1',
version='2.6.2',
description=
'Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
long_description=
@@ -505,6 +505,9 @@ setup(
'game development', 'virtual reality', 'physics simulation', 'robotics',
'collision detection', 'opengl'
],
install_requires=[
'numpy',
],
ext_modules=extensions,
classifiers=[
'Development Status :: 5 - Production/Stable',