fix a few pybullet Gym environments for rendering in stable_baselines
if PYBULLET_EGL environment is set, try to enable EGL for faster rendering bump up pybullet to 2.6.2
This commit is contained in:
5
setup.py
5
setup.py
@@ -491,7 +491,7 @@ if 'BT_USE_EGL' in EGL_CXX_FLAGS:
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setup(
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name='pybullet',
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version='2.6.1',
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version='2.6.2',
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description=
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'Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning',
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long_description=
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@@ -505,6 +505,9 @@ setup(
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'game development', 'virtual reality', 'physics simulation', 'robotics',
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'collision detection', 'opengl'
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],
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install_requires=[
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'numpy',
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],
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ext_modules=extensions,
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classifiers=[
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'Development Status :: 5 - Production/Stable',
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