add getClosestPoints.py example.
allow to perform a getClosestPoints query with a collisionShape and world transform (position, orientation) that isn't part of the world. (use createCollisionShape to create it) add optional removeCollisionShape, for collision shapes only used in a query (and not used to create a body)
This commit is contained in:
@@ -615,6 +615,8 @@ struct b3ObjectArgs
|
||||
int m_bodyUniqueIds[MAX_SDF_BODIES];
|
||||
int m_numUserConstraints;
|
||||
int m_userConstraintUniqueIds[MAX_SDF_BODIES];
|
||||
int m_numUserCollisionShapes;
|
||||
int m_userCollisionShapes[MAX_SDF_BODIES];
|
||||
};
|
||||
|
||||
struct b3Profile
|
||||
|
||||
Reference in New Issue
Block a user