add pybullet render API with yaw/pitch/roll option
add testrender.py file allow option to enable OpenGL hardware renderer in multithreaded sim b3RequestCameraImageSelectRenderer(commandHandle,ER_BULLET_HARDWARE_OPENGL);
This commit is contained in:
@@ -609,7 +609,7 @@ const SharedMemoryStatus* PhysicsClientSharedMemory::processServerStatus() {
|
||||
{
|
||||
SharedMemoryCommand& command = m_data->m_testBlock1->m_clientCommands[0];
|
||||
|
||||
if (serverCmd.m_sendPixelDataArguments.m_numRemainingPixels > 0)
|
||||
if (serverCmd.m_sendPixelDataArguments.m_numRemainingPixels > 0 && serverCmd.m_sendPixelDataArguments.m_numPixelsCopied)
|
||||
{
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user