add B3_SHARED_API to the remaining PhysicsClientC_API APIs
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@@ -4,7 +4,7 @@
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#include "PhysicsDirect.h"
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#include <stdio.h>
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b3PhysicsClientHandle b3ConnectPhysicsTCP(const char* hostName, int port)
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B3_SHARED_API b3PhysicsClientHandle b3ConnectPhysicsTCP(const char* hostName, int port)
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{
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TcpNetworkedPhysicsProcessor* tcp = new TcpNetworkedPhysicsProcessor(hostName, port);
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