[InverseDynamics] Support for Jacobians & derivatives
This change adds support for calculating Jacobians and dot(Jacobian)*u terms, along with the required support for the 3xN matrices in the standalone math library. It also adds functions to compute kinematics only (position, velocity, accel). To facilitate tests, the Cl also adds a RandomTreeCreator to create randomized multibody trees. Thanks to Thomas Buschmann for this contribution!
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@@ -19,6 +19,16 @@ idScalar maxAbs(const vecx& v);
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/// return maximum absolute value
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idScalar maxAbs(const vec3& v);
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#endif //ID_LINEAR_MATH_USE_EIGEN
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#if (defined BT_ID_HAVE_MAT3X)
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idScalar maxAbsMat3x(const mat3x& m);
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void setZero(mat3x&m);
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// define math functions on mat3x here to avoid allocations in operators.
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void mul(const mat33&a, const mat3x&b, mat3x* result);
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void add(const mat3x&a, const mat3x&b, mat3x* result);
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void sub(const mat3x&a, const mat3x&b, mat3x* result);
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#endif
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/// get offset vector & transform matrix from DH parameters
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/// TODO: add documentation
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void getVecMatFromDH(idScalar theta, idScalar d, idScalar a, idScalar alpha, vec3* r, mat33* T);
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