Replace all hardcoded 1e30(f) by BT_LARGE_FLOAT, defined in btScalar.h as 1e18(f) so that its square still fits in FLT_MAX

Thanks to Ole K. for reporting! http://code.google.com/p/bullet/issues/detail?id=206
This commit is contained in:
erwin.coumans
2009-05-23 02:15:54 +00:00
parent 1e11223f6b
commit badf723257
51 changed files with 127 additions and 124 deletions

View File

@@ -23,7 +23,7 @@ btMultiSphereShape::btMultiSphereShape (const btVector3& inertiaHalfExtents,cons
:btConvexInternalAabbCachingShape (), m_inertiaHalfExtents(inertiaHalfExtents)
{
m_shapeType = MULTI_SPHERE_SHAPE_PROXYTYPE;
btScalar startMargin = btScalar(1e30);
btScalar startMargin = btScalar(BT_LARGE_FLOAT);
m_localPositionArray.resize(numSpheres);
m_radiArray.resize(numSpheres);
@@ -46,7 +46,7 @@ btMultiSphereShape::btMultiSphereShape (const btVector3& inertiaHalfExtents,cons
int i;
btVector3 supVec(0,0,0);
btScalar maxDot(btScalar(-1e30));
btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
btVector3 vec = vec0;
@@ -89,7 +89,7 @@ btMultiSphereShape::btMultiSphereShape (const btVector3& inertiaHalfExtents,cons
for (int j=0;j<numVectors;j++)
{
btScalar maxDot(btScalar(-1e30));
btScalar maxDot(btScalar(-BT_LARGE_FLOAT));
const btVector3& vec = vectors[j];