Replace all hardcoded 1e30(f) by BT_LARGE_FLOAT, defined in btScalar.h as 1e18(f) so that its square still fits in FLT_MAX
Thanks to Ole K. for reporting! http://code.google.com/p/bullet/issues/detail?id=206
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@@ -56,7 +56,7 @@ struct SpuCollisionPairInput
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struct SpuClosestPointInput
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{
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SpuClosestPointInput()
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:m_maximumDistanceSquared(float(1e30)),
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:m_maximumDistanceSquared(float(BT_LARGE_FLOAT)),
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m_stackAlloc(0)
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{
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}
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