add preliminary glut replacement test for Bullet 2.x demos

This commit is contained in:
Erwin Coumans
2014-07-03 16:42:50 -07:00
parent 87d44cbb74
commit bae303c5da
12 changed files with 416 additions and 37 deletions

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@@ -0,0 +1,14 @@
#include <stdio.h>
#include "../../Demos/BasicDemo/BasicDemoPhysicsSetup.h"
int main(int argc, char* argv[])
{
BasicDemoPhysicsSetup physicsSetup;
GraphicsPhysicsBridge br;
physicsSetup.initPhysics(br);
physicsSetup.stepSimulation(1./60.);
physicsSetup.exitPhysics();
printf("hello\n");
}

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@@ -0,0 +1,26 @@
project "App_BasicDemoConsole"
kind "ConsoleApp"
targetdir "../../bin"
includedirs {"../../src"}
configuration { "Windows" }
-- links { "opengl32","glu32","gdi32","winmm", "user32" }
files { "../../build3/bullet.rc" }
-- configuration {"MacOSX"}
--print "hello"
-- linkoptions { "-framework Carbon -framework OpenGL -framework AGL -framework Glut" }
-- configuration {"not Windows", "not MacOSX"}
-- links {"GL","GLU","glut"}
configuration{}
links {
"BulletDynamics", "BulletCollision", "LinearMath"
}
files {
"*.cpp" ,
"*.h",
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.cpp",
"../../Demos/BasicDemo/BasicDemoPhysicsSetup.h"
}