diff --git a/docs/b3GpuParallelLinearBvh.pdf b/docs/b3GpuParallelLinearBvh.pdf new file mode 100644 index 000000000..55327bff9 Binary files /dev/null and b/docs/b3GpuParallelLinearBvh.pdf differ diff --git a/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h b/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h index 7aabd71f9..e54080a71 100644 --- a/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h +++ b/src/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h @@ -30,7 +30,9 @@ subject to the following restrictions: ///@brief GPU Parallel Linearized Bounding Volume Heirarchy(LBVH) that is reconstructed every frame ///@remarks -///Main references: \n +///See presentation in docs/b3GpuParallelLinearBvh.pdf for algorithm details. +///@par +///Related papers: \n ///"Fast BVH Construction on GPUs" [Lauterbach et al. 2009] \n ///"Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d trees" [Karras 2012] \n ///@par