i duplicate (msvc6)
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@@ -270,15 +270,17 @@ public:
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~RagDoll ()
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{
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int i;
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// Remove all constraints
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for (int i = 0; i < JOINT_COUNT; ++i)
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for ( i = 0; i < JOINT_COUNT; ++i)
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{
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m_ownerWorld->removeConstraint(m_joints[i]);
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delete m_joints[i]; m_joints[i] = 0;
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}
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// Remove all bodies and shapes
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for (int i = 0; i < BODYPART_COUNT; ++i)
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for ( i = 0; i < BODYPART_COUNT; ++i)
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{
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m_ownerWorld->removeRigidBody(m_bodies[i]);
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