cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
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@@ -23,6 +23,7 @@
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btBroadphaseProxy* btAxisSweep3::createProxy( const btVector3& min, const btVector3& max,int shapeType,void* userPtr,short int collisionFilterGroup,short int collisionFilterMask)
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{
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(void)shapeType;
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BP_FP_INT_TYPE handleId = addHandle(min,max, userPtr,collisionFilterGroup,collisionFilterMask);
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Handle* handle = getHandle(handleId);
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@@ -72,7 +73,7 @@ btAxisSweep3::btAxisSweep3(const btPoint3& worldAabbMin,const btPoint3& worldAab
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// handle 0 is reserved as the null index, and is also used as the sentinel
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m_firstFreeHandle = 1;
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{
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for (int i = m_firstFreeHandle; i < maxHandles; i++)
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for (BP_FP_INT_TYPE i = m_firstFreeHandle; i < maxHandles; i++)
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m_pHandles[i].SetNextFree(i + 1);
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m_pHandles[maxHandles - 1].SetNextFree(0);
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}
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@@ -169,10 +170,10 @@ BP_FP_INT_TYPE btAxisSweep3::addHandle(const btPoint3& aabbMin,const btPoint3& a
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pHandle->m_collisionFilterMask = collisionFilterMask;
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// compute current limit of edge arrays
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int limit = m_numHandles * 2;
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BP_FP_INT_TYPE limit = m_numHandles * 2;
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// insert new edges just inside the max boundary edge
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for (int axis = 0; axis < 3; axis++)
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for (BP_FP_INT_TYPE axis = 0; axis < 3; axis++)
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{
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m_pHandles[0].m_maxEdges[axis] += 2;
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@@ -229,12 +230,12 @@ void btAxisSweep3::removeHandle(BP_FP_INT_TYPE handle)
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for ( axis = 0; axis < 3; axis++)
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{
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Edge* pEdges = m_pEdges[axis];
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int max = pHandle->m_maxEdges[axis];
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BP_FP_INT_TYPE max = pHandle->m_maxEdges[axis];
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pEdges[max].m_pos = BP_HANDLE_SENTINEL;
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sortMaxUp(axis,max,false);
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int i = pHandle->m_minEdges[axis];
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BP_FP_INT_TYPE i = pHandle->m_minEdges[axis];
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pEdges[i].m_pos = BP_HANDLE_SENTINEL;
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sortMinUp(axis,i,false);
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