cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
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@@ -37,8 +37,8 @@ public:
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{
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//virtual bool addRayResult(const btVector3& normal,btScalar fraction) = 0;
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virtual void DebugDraw(btScalar fraction) {}
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virtual void drawCoordSystem(const btTransform& trans) {}
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virtual void DebugDraw(btScalar fraction) {(void)fraction;}
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virtual void drawCoordSystem(const btTransform& trans) {(void)trans;}
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CastResult()
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:m_fraction(btScalar(1e30)),
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