cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
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@@ -31,12 +31,7 @@ struct btDefaultMotionState : public btMotionState
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m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset ;
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}
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///Bullet gives a callback for objects that are about to be deactivated (put asleep)
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/// You can intercept this callback for your own bookkeeping.
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///Also you can return false to disable deactivation for this object this frame.
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virtual bool deactivationCallback(void* userPointer) {
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return true;
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}
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};
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