cleaned up, removed warning under MSVC2005 (Level 4)
Mostly related to alignment and unused variables
This commit is contained in:
@@ -34,10 +34,7 @@ class btMotionState
|
||||
//Bullet only calls the update of worldtransform for active objects
|
||||
virtual void setWorldTransform(const btTransform& worldTrans)=0;
|
||||
|
||||
//future: when Bullet makes attempt to deactivate object, you can intercept this callback (return false to disable deactivation for this object this frame)
|
||||
virtual bool deactivationCallback(void* userPointer) {
|
||||
return true;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_MOTIONSTATE_H
|
||||
|
||||
Reference in New Issue
Block a user