exit gracefully and call destructor of the current active example
fflush after printf implemented stepForward and Shutdown for the SharedMemory client/server
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@@ -48,6 +48,7 @@ void dumpInfo(void)
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NSOpenGLContext* m_context;
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int m_lastWidth;
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int m_lastHeight;
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bool m_requestClose;
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b3ResizeCallback m_resizeCallback;
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}
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@@ -56,6 +57,8 @@ void dumpInfo(void)
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-(void) MakeCurrent;
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-(float) GetWindowWidth;
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-(float) GetWindowHeight;
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-(BOOL) GetRequestClose;
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- (BOOL)windowShouldClose:(id)sender;
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-(void) setResizeCallback:(b3ResizeCallback) callback;
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-(b3ResizeCallback) getResizeCallback;
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-(NSOpenGLContext*) getContext;
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@@ -67,6 +70,15 @@ float loop;
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@implementation TestView
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- (BOOL)windowShouldClose:(id)sender
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{
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m_requestClose = true;
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return false;
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}
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-(BOOL) GetRequestClose
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{
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return m_requestClose;
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}
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-(float) GetWindowWidth
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{
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return m_lastWidth;
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@@ -140,7 +152,7 @@ float loop;
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// NSWindow *w;
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NSOpenGLPixelFormat *fmt;
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m_requestClose = false;
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@@ -775,7 +787,6 @@ void MacOpenGLWindow::startRendering()
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//NSShiftKeyMask = 1 << 17,
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//NSControlKeyMask
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if ([event type] == NSFlagsChanged)
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{
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@@ -1050,7 +1061,8 @@ void MacOpenGLWindow::endRendering()
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bool MacOpenGLWindow::requestedExit() const
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{
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return m_internalData->m_exitRequested;
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bool closeme = m_internalData->m_myview.GetRequestClose;
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return m_internalData->m_exitRequested || closeme;
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}
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void MacOpenGLWindow::setRequestExit()
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