remove some warnings
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@@ -2329,7 +2329,6 @@ void btMultiBody::forwardKinematics(btAlignedObjectArray<btQuaternion>& world_to
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for (int i = 0; i < num_links; ++i)
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for (int i = 0; i < num_links; ++i)
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{
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{
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const int parent = m_links[i].m_parent;
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rot_from_parent[i+1] = btMatrix3x3(m_links[i].m_cachedRotParentToThis);
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rot_from_parent[i+1] = btMatrix3x3(m_links[i].m_cachedRotParentToThis);
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}
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}
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@@ -895,7 +895,6 @@ void btMultiBodyConstraintSolver::writeBackSolverBodyToMultiBody(btMultiBodySolv
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if (c.m_multiBodyA)
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if (c.m_multiBodyA)
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{
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{
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btScalar ai = c.m_appliedImpulse;
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if(c.m_multiBodyA->isMultiDof())
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if(c.m_multiBodyA->isMultiDof())
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{
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{
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@@ -838,11 +838,9 @@ void btMultiBodyDynamicsWorld::debugDrawWorld()
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getDebugDrawer()->drawTransform(bod->getBaseWorldTransform(), 0.1);
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getDebugDrawer()->drawTransform(bod->getBaseWorldTransform(), 0.1);
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int nLinks = bod->getNumLinks();
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for (int m = 0; m<bod->getNumLinks(); m++)
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for (int m = 0; m<bod->getNumLinks(); m++)
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{
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{
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int link = m;
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const btTransform& tr = bod->getLink(m).m_cachedWorldTransform;
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const btTransform& tr = bod->getLink(m).m_cachedWorldTransform;
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@@ -26,7 +26,6 @@ btMultiBodyJointMotor::btMultiBodyJointMotor(btMultiBody* body, int link, btScal
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m_desiredVelocity(desiredVelocity)
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m_desiredVelocity(desiredVelocity)
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{
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{
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int parent = body->getLink(link).m_parent;
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m_maxAppliedImpulse = maxMotorImpulse;
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m_maxAppliedImpulse = maxMotorImpulse;
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// the data.m_jacobians never change, so may as well
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// the data.m_jacobians never change, so may as well
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// initialize them here
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// initialize them here
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