add basic debug drawing interface for btMultiBodyPoint2Point constraint
add basic debug drawing drawText3D in SimpleOpenGL3App remove a few warnings add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
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@@ -21,6 +21,7 @@ void CoordinateFrameDemoPhysicsSetup::debugDraw()
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}
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}
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*/
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m_dynamicsWorld->debugDrawWorld();
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}
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