add basic debug drawing interface for btMultiBodyPoint2Point constraint

add basic debug drawing drawText3D in SimpleOpenGL3App
remove a few warnings
add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
This commit is contained in:
erwincoumans
2015-01-27 10:45:56 -08:00
parent 51f41d0cfc
commit bd16df8dd6
20 changed files with 611 additions and 191 deletions

View File

@@ -56,5 +56,7 @@ public:
virtual void integrateTransforms(btScalar timeStep);
virtual void debugDrawWorld();
virtual void debugDrawMultiBodyConstraint(btMultiBodyConstraint* constraint);
};
#endif //BT_MULTIBODY_DYNAMICS_WORLD_H