add basic debug drawing interface for btMultiBodyPoint2Point constraint
add basic debug drawing drawText3D in SimpleOpenGL3App remove a few warnings add drawTexturedRect3D to GLPrimitiveRenderer to support debug drawing
This commit is contained in:
@@ -56,6 +56,7 @@ public:
|
||||
m_pivotInB = pivotInB;
|
||||
}
|
||||
|
||||
virtual void debugDraw(class btIDebugDraw* drawer);
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user