Replace large timeout (1024*1024*1024) using real-time clock timeout (10 seconds default)
Change SHARED_MEMORY_MAGIC_NUMBER to make sure server/client are using the same version (shared memory) add --realtimesimulation to physics server (GUI, VR) remove --G Xcode from build_cmake_pybullet_double.sh
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@@ -4,7 +4,7 @@
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#include "../CommonInterfaces/CommonGUIHelperInterface.h"
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#include "SharedMemoryCommands.h"
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#include "PhysicsCommandProcessorInterface.h"
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#include "../Utils/b3Clock.h"
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#include "LinearMath/btHashMap.h"
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#include "LinearMath/btAlignedObjectArray.h"
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@@ -137,8 +137,10 @@ bool PhysicsDirect::connect()
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}
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else
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{
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double timeSec = clock.getTimeInSeconds();
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while ((!hasStatus) && (clock.getTimeInSeconds()-timeSec <10 ))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -226,8 +228,11 @@ bool PhysicsDirect::processDebugLines(const struct SharedMemoryCommand& orgComma
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -308,8 +313,11 @@ bool PhysicsDirect::processVisualShapeData(const struct SharedMemoryCommand& org
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command, m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -359,8 +367,11 @@ bool PhysicsDirect::processOverlappingObjects(const struct SharedMemoryCommand&
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command, m_data->m_serverStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -414,8 +425,11 @@ bool PhysicsDirect::processContactPointData(const struct SharedMemoryCommand& or
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{
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -475,8 +489,11 @@ bool PhysicsDirect::processCamera(const struct SharedMemoryCommand& orgCommand)
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bool hasStatus = m_data->m_commandProcessor->processCommand(command,m_data->m_serverStatus,&m_data->m_bulletStreamDataServerToClient[0],SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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const SharedMemoryStatus* stat = processServerStatus();
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if (stat)
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@@ -735,8 +752,11 @@ void PhysicsDirect::postProcessStatus(const struct SharedMemoryStatus& serverCmd
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bool hasStatus = m_data->m_commandProcessor->processCommand(infoRequestCommand, infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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hasStatus = m_data->m_commandProcessor->receiveStatus(infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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}
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@@ -759,8 +779,11 @@ void PhysicsDirect::postProcessStatus(const struct SharedMemoryStatus& serverCmd
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bool hasStatus = m_data->m_commandProcessor->processCommand(infoRequestCommand, infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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int timeout = 1024 * 1024 * 1024;
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while ((!hasStatus) && (timeout-- > 0))
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double timeOutInSeconds = 10;
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while ((!hasStatus) && (clock.getTimeInSeconds()-startTime < timeOutInSeconds))
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{
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hasStatus = m_data->m_commandProcessor->receiveStatus(infoStatus, &m_data->m_bulletStreamDataServerToClient[0], SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE);
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}
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