Replace large timeout (1024*1024*1024) using real-time clock timeout (10 seconds default)
Change SHARED_MEMORY_MAGIC_NUMBER to make sure server/client are using the same version (shared memory) add --realtimesimulation to physics server (GUI, VR) remove --G Xcode from build_cmake_pybullet_double.sh
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@@ -1,9 +1,9 @@
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#ifndef SHARED_MEMORY_BLOCK_H
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#define SHARED_MEMORY_BLOCK_H
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#define SHARED_MEMORY_MAGIC_NUMBER 64738
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#define SHARED_MEMORY_MAX_COMMANDS 4
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#include "SharedMemoryCommands.h"
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struct SharedMemoryBlock
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