Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
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@@ -16,7 +16,7 @@ subject to the following restrictions:
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#include "PlatformDefinitions.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
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class SpuCollisionObjectWrapper
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ATTRIBUTE_ALIGNED16(class) SpuCollisionObjectWrapper
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{
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protected:
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int m_shapeType;
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