Refactored SpuGatheringCollisionTask to use code in SpuCollisionShapes.
More work on SpuBatchRaycaster. It is working now on the PS3 and Windows.
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@@ -23,11 +23,11 @@ subject to the following restrictions:
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///Task Description for SPU collision detection
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struct SpuGatherAndProcessPairsTaskDesc
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{
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uint64_t inPtr;//m_pairArrayPtr;
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ppu_address_t inPtr;//m_pairArrayPtr;
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//mutex variable
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uint32_t m_someMutexVariableInMainMemory;
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uint64_t m_dispatcher;
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ppu_address_t m_dispatcher;
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uint32_t numOnLastPage;
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