Fix for issue #192
Also: Avoid divide by zero before OpenGL window is up
This commit is contained in:
@@ -17,6 +17,10 @@ subject to the following restrictions:
|
||||
#include "GlutStuff.h"
|
||||
#include "GLDebugDrawer.h"
|
||||
#include "btBulletDynamicsCommon.h"
|
||||
#ifdef __DEBUG_FPU_ISSUES
|
||||
#define _GNU_SOURCE
|
||||
#include <fenv.h>
|
||||
#endif
|
||||
|
||||
GLDebugDrawer gDebugDrawer;
|
||||
|
||||
@@ -25,6 +29,14 @@ int main(int argc,char** argv)
|
||||
|
||||
CcdPhysicsDemo* ccdDemo = new CcdPhysicsDemo();
|
||||
|
||||
#ifdef __DEBUG_FPU_ISSUES
|
||||
// feenableexcept (FE_DIVBYZERO);
|
||||
// feenableexcept (FE_INEXACT);
|
||||
// feenableexcept (FE_INVALID);
|
||||
// feenableexcept (FE_OVERFLOW|FE_DIVBYZERO|FE_UNDERFLOW);
|
||||
// feenableexcept (FE_UNDERFLOW);
|
||||
#endif
|
||||
|
||||
ccdDemo->initPhysics();
|
||||
ccdDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
|
||||
|
||||
|
||||
@@ -200,6 +200,9 @@ void DemoApplication::updateCamera() {
|
||||
m_cameraPosition[2] = eyePos.getZ();
|
||||
m_cameraPosition += m_cameraTargetPosition;
|
||||
|
||||
if (m_glutScreenWidth == 0 && m_glutScreenHeight == 0)
|
||||
return;
|
||||
|
||||
if (m_glutScreenWidth > m_glutScreenHeight)
|
||||
{
|
||||
btScalar aspect = m_glutScreenWidth / (btScalar)m_glutScreenHeight;
|
||||
|
||||
Reference in New Issue
Block a user