update examples to test different time stepping schemes (namely explicit, implicit and implicit with line search)/
This commit is contained in:
@@ -26,6 +26,7 @@
|
||||
#include "../Utils/b3ResourcePath.h"
|
||||
|
||||
///The DeformableContact shows the contact between deformable objects
|
||||
|
||||
class DeformableContact : public CommonRigidBodyBase
|
||||
{
|
||||
btAlignedObjectArray<btDeformableLagrangianForce*> m_forces;
|
||||
@@ -149,12 +150,12 @@ void DeformableContact::initPhysics()
|
||||
20,20,
|
||||
1 + 2 + 4 + 8, true);
|
||||
|
||||
psb->getCollisionShape()->setMargin(0.05);
|
||||
psb->getCollisionShape()->setMargin(0.1);
|
||||
psb->generateBendingConstraints(2);
|
||||
psb->setTotalMass(1);
|
||||
psb->m_cfg.kKHR = 1; // collision hardness with kinematic objects
|
||||
psb->m_cfg.kCHR = 1; // collision hardness with rigid body
|
||||
psb->m_cfg.kDF = 1;
|
||||
psb->m_cfg.kDF = 0;
|
||||
psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
|
||||
psb->m_cfg.collisions |= btSoftBody::fCollision::VF_DD;
|
||||
getDeformableDynamicsWorld()->addSoftBody(psb);
|
||||
@@ -176,15 +177,15 @@ void DeformableContact::initPhysics()
|
||||
btVector3(+s, h, +s),
|
||||
10,10,
|
||||
0, true);
|
||||
psb2->getCollisionShape()->setMargin(0.05);
|
||||
psb2->getCollisionShape()->setMargin(0.1);
|
||||
psb2->generateBendingConstraints(2);
|
||||
psb2->setTotalMass(1);
|
||||
psb2->m_cfg.kKHR = 1; // collision hardness with kinematic objects
|
||||
psb2->m_cfg.kCHR = 1; // collision hardness with rigid body
|
||||
psb2->m_cfg.kDF = 1;
|
||||
psb2->m_cfg.kDF = .1;
|
||||
psb2->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
|
||||
psb2->m_cfg.collisions |= btSoftBody::fCollision::VF_DD;
|
||||
psb->translate(btVector3(3,0,0));
|
||||
psb->translate(btVector3(3.5,0,0));
|
||||
getDeformableDynamicsWorld()->addSoftBody(psb2);
|
||||
|
||||
btDeformableMassSpringForce* mass_spring2 = new btDeformableMassSpringForce(10,1, true);
|
||||
@@ -195,6 +196,8 @@ void DeformableContact::initPhysics()
|
||||
getDeformableDynamicsWorld()->addForce(psb2, gravity_force2);
|
||||
m_forces.push_back(gravity_force2);
|
||||
}
|
||||
getDeformableDynamicsWorld()->setImplicit(true);
|
||||
getDeformableDynamicsWorld()->setLineSearch(false);
|
||||
m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user