Add orientation constraint to IK.

This commit is contained in:
yunfeibai
2016-09-19 17:04:05 -07:00
parent 48d42c7c6e
commit bf16c87987
11 changed files with 125 additions and 47 deletions

View File

@@ -27,6 +27,8 @@ class KukaGraspExample : public CommonExampleInterface
int m_targetSphereInstance;
b3Vector3 m_targetPos;
b3Vector3 m_worldPos;
b3Vector4 m_targetOri;
b3Vector4 m_worldOri;
double m_time;
int m_options;
@@ -145,7 +147,7 @@ public:
m_time+=dt;
m_targetPos.setValue(0.4-0.4*b3Cos( m_time), 0, 0.8+0.4*b3Cos( m_time));
m_targetOri.setValue(0, 1.0, 0, 0);
int numJoints = m_robotSim.getNumJoints(m_kukaIndex);
@@ -155,6 +157,7 @@ public:
double q_current[7]={0,0,0,0,0,0,0};
double world_position[3]={0,0,0};
double world_orientation[4]={0,0,0,0};
b3JointStates jointStates;
if (m_robotSim.getJointStates(m_kukaIndex,jointStates))
@@ -166,14 +169,19 @@ public:
q_current[i] = jointStates.m_actualStateQ[i+7];
}
}
// compute body position
m_robotSim.getLinkState(0, 6, world_position);
// compute body position and orientation
m_robotSim.getLinkState(0, 6, world_position, world_orientation);
m_worldPos.setValue(world_position[0], world_position[1], world_position[2]);
m_worldOri.setValue(world_orientation[0], world_orientation[1], world_orientation[2], world_orientation[3]);
b3Vector3DoubleData dataOut;
m_targetPos.serializeDouble(dataOut);
b3Vector3DoubleData targetPosDataOut;
m_targetPos.serializeDouble(targetPosDataOut);
b3Vector3DoubleData worldPosDataOut;
m_worldPos.serializeDouble(worldPosDataOut);
b3Vector3DoubleData targetOriDataOut;
m_targetOri.serializeDouble(targetOriDataOut);
b3Vector3DoubleData worldOriDataOut;
m_worldOri.serializeDouble(worldOriDataOut);
b3RobotSimInverseKinematicArgs ikargs;
@@ -183,15 +191,15 @@ public:
ikargs.m_bodyUniqueId = m_kukaIndex;
// ikargs.m_currentJointPositions = q_current;
// ikargs.m_numPositions = 7;
ikargs.m_endEffectorTargetPosition[0] = dataOut.m_floats[0];
ikargs.m_endEffectorTargetPosition[1] = dataOut.m_floats[1];
ikargs.m_endEffectorTargetPosition[2] = dataOut.m_floats[2];
ikargs.m_endEffectorTargetPosition[0] = targetPosDataOut.m_floats[0];
ikargs.m_endEffectorTargetPosition[1] = targetPosDataOut.m_floats[1];
ikargs.m_endEffectorTargetPosition[2] = targetPosDataOut.m_floats[2];
//todo: orientation IK target
// ikargs.m_endEffectorTargetOrientation[0] = 0;
// ikargs.m_endEffectorTargetOrientation[1] = 0;
// ikargs.m_endEffectorTargetOrientation[2] = 0;
// ikargs.m_endEffectorTargetOrientation[3] = 1;
ikargs.m_endEffectorTargetOrientation[0] = targetOriDataOut.m_floats[0];
ikargs.m_endEffectorTargetOrientation[1] = targetOriDataOut.m_floats[1];
ikargs.m_endEffectorTargetOrientation[2] = targetOriDataOut.m_floats[2];
ikargs.m_endEffectorTargetOrientation[3] = targetOriDataOut.m_floats[3];
ikargs.m_dt = dt;
if (m_robotSim.calculateInverseKinematics(ikargs,ikresults))
{

View File

@@ -481,8 +481,7 @@ int b3GetStatusInverseKinematicsJointPositions(b3SharedMemoryStatusHandle status
bool b3RobotSimAPI::calculateInverseKinematics(const struct b3RobotSimInverseKinematicArgs& args, struct b3RobotSimInverseKinematicsResults& results)
{
b3SharedMemoryCommandHandle command = b3CalculateInverseKinematicsCommandInit(m_data->m_physicsClient,args.m_bodyUniqueId,
args.m_endEffectorTargetPosition);
b3SharedMemoryCommandHandle command = b3CalculateInverseKinematicsCommandInit(m_data->m_physicsClient,args.m_bodyUniqueId, args.m_endEffectorTargetPosition,args.m_endEffectorTargetOrientation,args.m_dt);
b3SharedMemoryStatusHandle statusHandle;
statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
@@ -961,7 +960,7 @@ void b3RobotSimAPI::getBodyJacobian(int bodyUniqueId, int linkIndex, const doubl
}
}
void b3RobotSimAPI::getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition)
void b3RobotSimAPI::getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition, double* worldOrientation)
{
b3SharedMemoryCommandHandle command = b3RequestActualStateCommandInit(m_data->m_physicsClient,bodyUniqueId);
b3SharedMemoryStatusHandle statusHandle = b3SubmitClientCommandAndWaitStatus(m_data->m_physicsClient, command);
@@ -973,5 +972,9 @@ void b3RobotSimAPI::getLinkState(int bodyUniqueId, int linkIndex, double* worldP
worldPosition[0] = linkState.m_worldPosition[0];
worldPosition[1] = linkState.m_worldPosition[1];
worldPosition[2] = linkState.m_worldPosition[2];
worldOrientation[0] = linkState.m_worldOrientation[0];
worldOrientation[1] = linkState.m_worldOrientation[1];
worldOrientation[2] = linkState.m_worldOrientation[2];
worldOrientation[3] = linkState.m_worldOrientation[3];
}
}

View File

@@ -93,7 +93,8 @@ struct b3RobotSimInverseKinematicArgs
// double* m_currentJointPositions;
// int m_numPositions;
double m_endEffectorTargetPosition[3];
// double m_endEffectorTargetOrientation[4];
double m_endEffectorTargetOrientation[4];
double m_dt;
int m_flags;
b3RobotSimInverseKinematicArgs()
@@ -149,7 +150,7 @@ public:
void getBodyJacobian(int bodyUniqueId, int linkIndex, const double* localPosition, const double* jointPositions, const double* jointVelocities, const double* jointAccelerations, double* linearJacobian, double* angularJacobian);
void getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition);
void getLinkState(int bodyUniqueId, int linkIndex, double* worldPosition, double* worldOrientation);
};
#endif //B3_ROBOT_SIM_API_H