premake4 build: allow to dynamically load X11 if X11 system headers/library is missing
premake4 build: allow to dynamically load OpenGL/GLEW/glx if system headers are missing
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@@ -57,7 +57,6 @@ public:
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return m_textureenabled;
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}
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static void drawCylinder(float radius,float halfHeight, int upAxis);
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void drawSphere(btScalar r, int lats, int longs);
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static void drawCoordSystem();
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