premake4 build: allow to dynamically load X11 if X11 system headers/library is missing
premake4 build: allow to dynamically load OpenGL/GLEW/glx if system headers are missing
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@@ -91,7 +91,7 @@ function createProject(vendor)
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}
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end
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if os.is("Linux") then
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links{"X11","pthread"}
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initX11()
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files {
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"../../btgui/OpenGLWindow/X11OpenGLWindow.cpp",
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"../../btgui/OpenGLWindow/X11OpenGLWindows.h"
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