rename btDeformableRigidDynamicsWorld to btDeformableMultiBodyDynamicsWorld

This commit is contained in:
Xuchen Han
2019-08-16 13:42:53 -07:00
parent 8860f8bacc
commit bf215a3ce1
14 changed files with 67 additions and 67 deletions

View File

@@ -20,7 +20,7 @@
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
#include "BulletDynamics/Featherstone/btMultiBodyConstraint.h"
class btDeformableRigidDynamicsWorld;
class btDeformableMultiBodyDynamicsWorld;
struct DeformableContactConstraint
{
@@ -62,7 +62,7 @@ public:
typedef btAlignedObjectArray<btAlignedObjectArray<btVector3> > TVArrayStack;
typedef btAlignedObjectArray<btAlignedObjectArray<btScalar> > TArrayStack;
btAlignedObjectArray<btSoftBody *>& m_softBodies;
btDeformableRigidDynamicsWorld* m_world;
btDeformableMultiBodyDynamicsWorld* m_world;
const btScalar& m_dt;
btCGProjection(btAlignedObjectArray<btSoftBody *>& softBodies, const btScalar& dt)
@@ -87,7 +87,7 @@ public:
{
}
virtual void setWorld(btDeformableRigidDynamicsWorld* world)
virtual void setWorld(btDeformableMultiBodyDynamicsWorld* world)
{
m_world = world;
}