rename btDeformableRigidDynamicsWorld to btDeformableMultiBodyDynamicsWorld

This commit is contained in:
Xuchen Han
2019-08-16 13:42:53 -07:00
parent 8860f8bacc
commit bf215a3ce1
14 changed files with 67 additions and 67 deletions

View File

@@ -22,16 +22,16 @@
#include "btDeformableCorotatedForce.h"
#include "btDeformableContactProjection.h"
#include "btPreconditioner.h"
#include "btDeformableRigidDynamicsWorld.h"
#include "btDeformableMultiBodyDynamicsWorld.h"
#include "LinearMath/btQuickprof.h"
class btDeformableRigidDynamicsWorld;
class btDeformableMultiBodyDynamicsWorld;
class btDeformableBackwardEulerObjective
{
public:
typedef btAlignedObjectArray<btVector3> TVStack;
btScalar m_dt;
btDeformableRigidDynamicsWorld* m_world;
btDeformableMultiBodyDynamicsWorld* m_world;
btAlignedObjectArray<btDeformableLagrangianForce*> m_lf;
btAlignedObjectArray<btSoftBody *>& m_softBodies;
Preconditioner* m_preconditioner;
@@ -98,7 +98,7 @@ public:
m_preconditioner->operator()(x,b);
}
virtual void setWorld(btDeformableRigidDynamicsWorld* world)
virtual void setWorld(btDeformableMultiBodyDynamicsWorld* world)
{
m_world = world;
projection.setWorld(world);