Replaced most STL std::vector with btAlignedObjectArray.

Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added 		#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
This commit is contained in:
ejcoumans
2006-12-06 04:22:36 +00:00
parent 2f21514f3d
commit bf591b44ec
29 changed files with 363 additions and 72 deletions

View File

@@ -19,6 +19,7 @@ subject to the following restrictions:
class BspLoader;
#include <vector>
#include "LinearMath/btVector3.h"
#include "LinearMath/btAlignedObjectArray.h"
///BspConverter turns a loaded bsp level into convex parts (vertices)
class BspConverter
@@ -31,7 +32,7 @@ class BspConverter
}
///this callback is called for each brush that succesfully converted into vertices
virtual void addConvexVerticesCollider(std::vector<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation) = 0;
virtual void addConvexVerticesCollider(btAlignedObjectArray<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation) = 0;
};