Replaced most STL std::vector with btAlignedObjectArray.

Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added 		#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
This commit is contained in:
ejcoumans
2006-12-06 04:22:36 +00:00
parent 2f21514f3d
commit bf591b44ec
29 changed files with 363 additions and 72 deletions

View File

@@ -56,7 +56,7 @@ public:
{
}
virtual void addConvexVerticesCollider(std::vector<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation)
virtual void addConvexVerticesCollider(btAlignedObjectArray<btVector3>& vertices, bool isEntity, const btVector3& entityTargetLocation)
{
///perhaps we can do something special with entities (isEntity)
///like adding a collision Triggering (as example)