Replaced most STL std::vector with btAlignedObjectArray.

Same interface but less features (push_back, pop_back, clear, size, [] etc).
To prepare for SIMD/SSE code: Added 		#define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
This commit is contained in:
ejcoumans
2006-12-06 04:22:36 +00:00
parent 2f21514f3d
commit bf591b44ec
29 changed files with 363 additions and 72 deletions

View File

@@ -173,7 +173,7 @@ public:
struct ClosestRayResultCallback : public RayResultCallback
{
ClosestRayResultCallback(btVector3 rayFromWorld,btVector3 rayToWorld)
ClosestRayResultCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld)
:m_rayFromWorld(rayFromWorld),
m_rayToWorld(rayToWorld),
m_collisionObject(0)
@@ -237,7 +237,7 @@ public:
void removeCollisionObject(btCollisionObject* collisionObject);
virtual void performDiscreteCollisionDetection( btDispatcherInfo& dispatchInfo);
virtual void performDiscreteCollisionDetection();
btDispatcherInfo& getDispatchInfo()
{