Replaced most STL std::vector with btAlignedObjectArray.
Same interface but less features (push_back, pop_back, clear, size, [] etc). To prepare for SIMD/SSE code: Added #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
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@@ -19,7 +19,8 @@ subject to the following restrictions:
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#include "btPolyhedralConvexShape.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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#include <vector>
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#include "LinearMath/btAlignedObjectArray.h"
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///ConvexHullShape implements an implicit (getSupportingVertex) Convex Hull of a Point Cloud (vertices)
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///No connectivity is needed. localGetSupportingVertex iterates linearly though all vertices.
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@@ -27,7 +28,7 @@ subject to the following restrictions:
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///(memory is much slower then the cpu)
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class btConvexHullShape : public btPolyhedralConvexShape
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{
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std::vector<btPoint3> m_points;
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btAlignedObjectArray<btPoint3> m_points;
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public:
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///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive float (x,y,z), the striding defines the number of bytes between each point, in memory.
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