by default, disable warmstarting, enable random ordering,

user can override this using solver->setSolverMode(...)
This commit is contained in:
ejcoumans
2007-02-13 16:14:55 +00:00
parent c4a83539ca
commit bf68a742cc
2 changed files with 2 additions and 98 deletions

View File

@@ -102,14 +102,10 @@ bool MyContactDestroyedCallback(void* userPersistentData)
return true;
}
btSequentialImpulseConstraintSolver3::btSequentialImpulseConstraintSolver3()
{
setSolverMode(SOLVER_RANDMIZE_ORDER);
}
btSequentialImpulseConstraintSolver::btSequentialImpulseConstraintSolver()
:m_solverMode(SOLVER_USE_WARMSTARTING)
:m_solverMode(SOLVER_RANDMIZE_ORDER) //not using SOLVER_USE_WARMSTARTING
{
gContactDestroyedCallback = &MyContactDestroyedCallback;
@@ -125,7 +121,7 @@ btSequentialImpulseConstraintSolver::btSequentialImpulseConstraintSolver()
}
/// btSequentialImpulseConstraintSolver Sequentially applies impulses
btScalar btSequentialImpulseConstraintSolver3::solveGroup(btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
btScalar btSequentialImpulseConstraintSolver::solveGroup(btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
{
btContactSolverInfo info = infoGlobal;
@@ -213,88 +209,6 @@ btScalar btSequentialImpulseConstraintSolver3::solveGroup(btPersistentManifold**
}
/// btSequentialImpulseConstraintSolver Sequentially applies impulses
btScalar btSequentialImpulseConstraintSolver::solveGroup(btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
{
btContactSolverInfo info = infoGlobal;
int numiter = infoGlobal.m_numIterations;
#ifdef USE_PROFILE
btProfiler::beginBlock("solve");
#endif //USE_PROFILE
{
int j;
for (j=0;j<numManifolds;j++)
{
btPersistentManifold* manifold = manifoldPtr[j];
prepareConstraints(manifold,info,debugDrawer);
for (int p=0;p<manifoldPtr[j]->getNumContacts();p++)
{
//interleaving here gives better results
solve( (btRigidBody*)manifold->getBody0(),
(btRigidBody*)manifold->getBody1()
,manifoldPtr[j]->getContactPoint(p),info,0,debugDrawer);
}
}
}
{
int j;
for (j=0;j<numConstraints;j++)
{
btTypedConstraint* constraint = constraints[j];
constraint->buildJacobian();
}
}
//should traverse the contacts random order...
int iteration;
for ( iteration = 0;iteration<numiter-1;iteration++)
{
int j;
for (j=0;j<numConstraints;j++)
{
btTypedConstraint* constraint = constraints[j];
constraint->solveConstraint(info.m_timeStep);
}
for (j=0;j<numManifolds;j++)
{
btPersistentManifold* manifold = manifoldPtr[j];
for (int p=0;p<manifold->getNumContacts();p++)
{
solve( (btRigidBody*)manifold->getBody0(),
(btRigidBody*)manifold->getBody1()
,manifold->getContactPoint(p),info,iteration,debugDrawer);
}
}
}
for ( iteration = 0;iteration<numiter-1;iteration++)
{
int j;
for (j=0;j<numManifolds;j++)
{
btPersistentManifold* manifold = manifoldPtr[j];
for (int p=0;p<manifold->getNumContacts();p++)
{
solveFriction((btRigidBody*)manifold->getBody0(),
(btRigidBody*)manifold->getBody1(),manifold->getContactPoint(p),info,iteration,debugDrawer);
}
}
}
#ifdef USE_PROFILE
btProfiler::endBlock("solve");
#endif //USE_PROFILE
return btScalar(0.);
}
btScalar penetrationResolveFactor = btScalar(0.9);