fix cmake build
This commit is contained in:
@@ -92,13 +92,14 @@ INCLUDE_DIRECTORIES(
|
||||
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
|
||||
)
|
||||
|
||||
IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
|
||||
LINK_LIBRARIES(BulletSoftBody)
|
||||
ENDIF()
|
||||
|
||||
LINK_LIBRARIES(
|
||||
Bullet3Common BulletWorldImporter BulletFileLoader BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK
|
||||
)
|
||||
|
||||
IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
|
||||
LINK_LIBRARIES(BulletSoftBody)
|
||||
ENDIF()
|
||||
|
||||
IF (WIN32)
|
||||
ADD_EXECUTABLE(App_PhysicsServer_SharedMemory
|
||||
@@ -149,7 +150,7 @@ INCLUDE_DIRECTORIES(
|
||||
ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE)
|
||||
|
||||
LINK_LIBRARIES(
|
||||
Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
|
||||
BulletSoftBody Bullet3Common BulletWorldImporter BulletInverseDynamicsUtils BulletInverseDynamics BulletDynamics BulletCollision LinearMath BussIK OpenGLWindow
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -11,13 +11,13 @@ INCLUDE_DIRECTORIES(
|
||||
#ADD_DEFINITIONS(-DGTEST_HAS_PTHREAD=1)
|
||||
ADD_DEFINITIONS(-DPHYSICS_LOOP_BACK -DPHYSICS_SERVER_DIRECT -DENABLE_GTEST -D_VARIADIC_MAX=10)
|
||||
|
||||
IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
|
||||
LINK_LIBRARIES(BulletSoftBody)
|
||||
ENDIF()
|
||||
|
||||
LINK_LIBRARIES(
|
||||
BulletInverseDynamicsUtils BulletInverseDynamics BulletFileLoader BulletWorldImporter Bullet3Common BulletDynamics BulletCollision LinearMath gtest BussIK
|
||||
)
|
||||
IF (USE_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD)
|
||||
LINK_LIBRARIES(BulletSoftBody)
|
||||
ENDIF()
|
||||
|
||||
IF (NOT WIN32)
|
||||
LINK_LIBRARIES( pthread )
|
||||
|
||||
Reference in New Issue
Block a user